existential_emu

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TROPHY CASE


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Overlord on upcoming game modes, 30 v 30, and the 50-2. by schm1855in WorldofTanks

[–]existential_emu 2 points3 points ago

Actually, I think there is a way they could overcome this and make for a really fun game.

Imagine if you will, a 'progression' battle. Everyone starts with a tank of the same tier, then when they die, they move up to a tank of the next tier. This makes for some interesting dynamics: Die earlier, start stomping on the remaining lower tiers, but end up taking damage so when they're up to your tier, you're already weakened. But if you don't ever die, eventually you'll be completely ineffective. It's almost auto-balancing.

You could have progressions of whatever tiers you wanted. Start at tier 1 and go to 10? Hope you have an hour or two to devote to a battle...

The New French TD by TikiWikiin WorldofTanks

[–]existential_emu 2 points3 points ago

That actually makes a lot of sense, since so many of the German Premiums are actually foreign designs converted for German use.

What is your favorite Heavy Tank, and why by TheMightyFrenchyyin WorldofTanks

[–]existential_emu 2 points3 points ago

IS-8 is actually the T-10, the last Soviet Heavy tank. It was orginally called the IS-8, progress through development to become the IS-10 when accepted into service, only to have Stalin die a year later (IS: Iosif Stalin) and the political climate change such that it was no longer acceptable to have a tank named after him, thus the change to T-10. You can find this in game with the turret names: stock is the T-10 turret, upgrade is the T-10M (modernized).

In search of tip: What are the best crew skills for tier VI heavy tank? (KV-2) by Bywain WorldofTanks

[–]existential_emu 4 points5 points ago

The very first skill for any tank that can take a hit (heavies and mediums generally) should be Repair. You might mix it up and have the commander learn Mentor first to boost experience, but that'll only allow an effective repair of (N-1)/N until you get it trained on the commander. There's a set of tips for training skills here.

Just prior to 7.3, MM lost its mind by existential_emuin WorldofTanks

[–]existential_emu[S] -3 points-2 points ago

No, just the filling of the battle from the extreme ends of the battle tier. See my other comments. I hadn't even noticed the T4s...

Just prior to 7.3, MM lost its mind by existential_emuin WorldofTanks

[–]existential_emu[S] -3 points-2 points ago

Tier 8 game. Top 5 tanks on each team tier 8. Two tier 6s on my team, two tier 7s on the opposing team. The rest of the match filled out entirely with tier 5s. Basically it looks like the MM grabbed exclusively from the high and low end of the battle tier to fill out the battle.

New May Gift Shop Offers by attrition0in WorldofTanks

[–]existential_emu 0 points1 point ago

Has anyone confirmed the garage slots yet?

If you've got to lose, at least lose big. by NOACeulemansin WorldofTanks

[–]existential_emu 2 points3 points ago

Definitely my favorite fun Tank. That 105 can really obliterate anything under tier 5 and pounds tier 5 tanks to pieces. And the 57mm isn't bad either.

http://i.imgur.com/wDgGW.png

Just because you're the low man doesn't mean you can't contribute! by existential_emuin WorldofTanks

[–]existential_emu[S] 0 points1 point ago

Yep. And he only had ~180hp left. Not the world's greatest kill, but better than him finishing off the BatChat.

A few of my gameplay suggestions (posted to the forums) by existential_emuin WorldofTanks

[–]existential_emu[S] 1 point2 points ago

The game already knows when you've hit a teammate, so obviously there's some sort of hit differentiation going on. Further, since obviously you can see who critted you, rounds carry identifying information of some sort. So it seems that the basic elements are already included. The same goes for ram damage.

A few of my gameplay suggestions (posted to the forums) by existential_emuin WorldofTanks

[–]existential_emu[S] 1 point2 points ago

Note that I said Team damage immunity. This just allows you to get out of spawn without being damaged by your own team, it's does nothing to prevent the enemy from hurting you.

Dusk and Dawn by existential_emuin WorldofTanks

[–]existential_emu[S] 0 points1 point ago

I don't think so, the client didn't crash, just the server connection, though I didn't check.

PAX East + WOT = Me raffling off codes! by mac2poin WorldofTanks

[–]existential_emu 0 points1 point ago

A one month code would be great.

Cakeday dinner for my lady, don't want to do a chain, where would you go? by thedudeabides3in Columbus

[–]existential_emu 1 point2 points ago

Chinese: Windchimes (Franz Rd in Dublin) J Alexanders up on 23 River Club @ Confluence park (Can't vouch for the food, but the view is lovely)

No matter what, do NOT see with your long distance SO. by existential_emuin LongDistance

[–]existential_emu[S] 7 points8 points ago

SPOILER Essentially, after spending years in a long distance relationships and going through the trials and troubles that go along with it, they finally get together again, only to realize they don't love each other anymore. May need to destroy the disk.

A special friend will be coming to visit me the 14th-17th by AsocialAcademicin Columbus

[–]existential_emu 9 points10 points ago

That's a game now? Oh my...

What are your favorite 'fun' tanks? by existential_emuin WorldofTanks

[–]existential_emu[S] 1 point2 points ago

Another one of my favorites, managed an 8 kill top gun in my Lee, only died when rushing back to defend and managed to cross right in front of artillery. Too much fun.

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